Showing posts with label cgi. Show all posts
Showing posts with label cgi. Show all posts

Saturday, June 14, 2008


THE INCREDIBLE HULK
(Review)

Following an opening credits sequence that quickly and firmly establishes this as reboot more than straight-up continuation of Ang Lee’s flawed Hulk, Louis Leterrier’s The Incredible Hulk finds the on-the-run Bruce Banner (this time played by Edward Norton) hiding out in Brazil.
Doing his darnedest to learn the language and keep his head down, he works at a bottling factory while simultaneously learning to control his anger and exploring avenues to purge himself of the not-very-jolly green giant that lurks inside him.
It’s an interesting way to kick-start this pseudo-sequel, with a very conscious nod to the character’s 70’s TV incarnation (likewise titled The Incredible Hulk), which followed the episodic template of Banner in a new town, hiding out, working some odd job or other, till some occurrence would trigger the Hulk’s emergence, and the poor man would need to uproot himself once more, till he found a new place to hang his hat 7 days later.
Acknowledging the contribution the TV show has had on the public’s awareness of the character is one of the things The Incredible Hulk gets right. In fact, the script by Zak Penn (subsequently re-tooled by Norton) seems designed to have something for everyone: that opening act for the TV fans; the romantic angle—with Liv Tyler taking over for Jennifer Connelly—for the drama enthusiasts; the repeated clashes with Emil Blonsky/the Abomination—played by Tim Roth—for the comic book fanboys.
In this, and some other aspects, The Incredible Hulk plays much better than Lee’s effort. That, however, doesn’t make it a complete success.

To its credit, the film’s main players are very nearly a solid bunch.
To begin with, Norton makes a more credible Banner than Eric Bana. Bana’s an excellent actor, don’t get me wrong, but his more conventional silver screen good looks made his take on the character seem less tortured somehow, less the character from the comic books rather than a Hollywood version of that character.
Norton’s Banner, on the other hand, seems to hearken back, not just to the comic book scientist dealt a cruel hand by fate, but again, also to the Bill Bixby TV version of the character, the eternal wanderer both out of his depth and out of place, trying to regain the peace of mind and heart that the gamma poisoning has taken away from him.
And while William Hurt makes for a passably effective—if not overwhelmingly memorable—General Ross, Tim Roth manages to make a practically one-dimensional antagonist something worth watching.

But even as Roth (and Norton, for that matter) can usually be depended upon to bring the thespic goods to the screen, Liv Tyler can sometimes be one of a film’s weak cast links; see Peter Jackson’s The Lord of the Rings trilogy. Thankfully, here, she delivers just enough of what the script and role demand of her to make her Betty credible as Banner’s long-suffering true love.
Most valuable supporting player though, goes without a doubt, to Tim Blake Nelson, whose Samuel Sterns is cut from the excitable, unstable genius cloth, and who we can only hope will—should The Incredible Hulk make some green at the box office—be seen more of in a sequel (or in that seemingly impending Avengers movie).
Ty Burrell (from the Dawn of the Dead remake and the recently cancelled Back To You) though, just seems like an odd choice for Doc Samson, who we see only enough of to establish him as the man with the thankless task of having kept Betty’s heart warm while she waited for her true love to come back into her life. (And trying to imagine how Burrell will essay Samson if and when his hair should turn green somewhere down the road seems even odder…)

Now, while Lee’s Hulk took one step forward by couching the established four-colour mythos in the emotional complexity he always brings to his films, he also took it two steps backward by choosing to shoot and edit the film as if it were, in fact, a comic book movie.
What I ended up seeing was a schizophrenic film that strove to make the characters real and three-dimensional, while constantly reminding me of the source material’s two-dimensional pulp origins. It seemed to yearn to transcend the material, but at the same time displayed a superficial—and ultimately distracting—fascination with the comic medium’s narrative conventions.
Leterrier’s The Incredible Hulk though, clearly embraces its comic book (and television) origins, while striving to bring to the fore the romantic relationship that has always been part and parcel of Bruce Banner’s story. It also wisely curbs any over-reaching ambitions, steering clear of the cluttered narrative landscapes of Marvel entries like Spider-Man 3 and X-Men: The Last Stand.

So, despite the film’s rhythm being less than ideal (some sequences—yes, even some of the action pieces—drag a bit), and its CGI still not quite achieving entirely realistic and convincing levels, this arguably makes for better viewing than Lee’s Hulk.
It’s also most definitely better than some of the other past Marvel cinematic fare, like Ghost Rider and Elektra, so if only for that, Marvel should be commended.
Now if only they learn to be circumspect, and not jump the gun while in the heady wake of Iron Man’s box office success (that terribly premature announcement of a 2010-2011 schedule is most definitely not being circumspect), then they stand a better chance of keeping this winning streak going.

Parting shot: Reviews of some other Marvel comic book films—including Ghost Rider, Elektra, and the Fantastic Four movies—can be found in the Archive, where reviews of Leterrier’s Danny the Dog and the Zak Penn-written Suspect Zero are also ensconced.

(The Incredible Hulk OS [design by Crew Creative Advertising] courtesy of impawards.com.)

Saturday, March 8, 2008



VEXILLE – 2077 NIPPON SAKOKU
(THE ISOLATION OF JAPAN)
(Review)

The year is 2077, and it’s been a decade since Japan’s decision to refuse regulation of their robotics technology, precipitating the country’s withdrawal from the U.N. and the rest of the world. But the manoeuvres of Daiwa Heavy Industries, Japan’s leading megacorp, will cause a squad of S.W.O.R.D. operatives led by Commander Leon Fayden (Shosuke Tanihara, from Takashi Miike’s Gokudo Sengokushi: Fudo) to infiltrate Japanese territory to discover exactly what has been taking place within their borders.
This is the basic premise of Vexille – 2077 Nippon Sakoku, and it turns out to be a solid exercise in scifi anime.

Granted, personality is scarce, particularly from title character Vexille (Meisa Kuroki; Chakushin Ari Final), who is little more than a cipher, and Leon, who is arguably, even less.
But this is, after all, the kind of anime where all the characters really need to do is look cool, while most of the heavy lifting is done by the high-flown scifi concepts and the visuals.
It’s to Vexille’s credit though, that an intriguing layer of humanity is injected into the plot when the current situation in Tokyo is revealed. That pocket of emotion proves enough to both fuel the narrative and balance the excellent, adrenaline-laced action. (And even when the emotional blackmail bomb—which you just know will eventually be deployed—goes off, it still bloody works.)
The presence of music tracks by the likes of The Prodigy, Underworld, DJ Shadow, and Dead Can Dance, as well as soundtrack supervisor DJ Paul Oakenfold, also manage to spike the proceedings nicely.

Armed with a great Death Star trench-inspired sequence and curious echoes of Dune and Blade Runner, Vexille is brought to us by Fumihiko Sori (Ping Pong), who was on the visual effects team of James Cameron’s Titanic (working on CG characters), and acted as producer and visual effects director on 2004’s Appleseed.
Co-writing the script with Haruka Handa, Sori manages to explore the dire consequences of a monopoly of power, and how true immortality can be found in the legacy one leaves behind.
Stumbling in a couple of spots—particularly in a pivotal climactic decision that seems to come from nowhere, and the manner in which Leon drops off the narrative’s radar for a significant section of the film—Vexille’s script nonetheless powers an anime that plays some familiar sci-fi riffs just differently enough to warrant some serious attention.

(Vexille – 2077 Nippon Sakoku OS courtesy of sgforums.com; image courtesy of tiff07.ca.)

Tuesday, January 8, 2008


I AM LEGEND
(Review)

Emma Thompson destroys the world.
I love it, I love it, I love it! She may have missed out on playing God in Kevin Smith’s Dogma, but boy, she can really bring down the house, can’t she?
In an all-too-brief (and uncredited) cameo, Thompson plays Dr. Alice Krippin, who, in engineering a viral cure for cancer, turns those poor souls unlucky enough not to be Will Smith, into hyper-active, sunlight-fearing CGI constructs.
All this Hollywood insanity can be found in Francis Lawrence’s big budget take on Richard Matheson’s I Am Legend (by way of the script for the 1971 Charlton Heston-starrer, The Omega Man).

For this latest re-do, megastar Smith is Robert Neville, the last uninfected man in New York. Roaming the overgrown, deserted streets by day with his trusty dog Sam—he’s completely immune to the Krippin Virus, while Sam, like all canines, is immune to the airborne strain—holed up in his nice, well-stocked (and fortified) digs by night, Neville continues to try to find a cure for the virus, some three years after the original outbreak.
Thus, for the most part, I Am Legend asks us to spend about an hour and a half watching Smith do his thing. Fortunately, Smith is an A-lister who can actually act, so that part of the equation is dandy.
Smith’s Neville is likeable enough, his rapport with Sam easy and amiable. Soon though, the cracks begin to show, as, realistically, given his situation, Neville really isn’t all there anymore. It’s interesting to watch him go from a subdued version of his usual Will Smith cinema persona, to a slightly crazed semi-loon complete with mini-meltdowns (the one involving Shrek is probably the most disturbing).
So, given that this is nearly a one-man show, Smith effectively carries his own weight. The script meanwhile—which is based on the ’71 adaptation—by Mark Protosevich (The Cell and the upcoming Thor) and Akiva Goldsman (who may have won an Oscar for A Beautiful Mind, but will always be remembered by yours truly as the man responsible for inflicting the script of Batman & Robin upon my delicate sensibilities), smoothly gives Smith leeway to play action hero, obsessed scientist, haunted father, and borderline nutcase, and the man doesn’t miss a beat.
But, like Robert Zemeckis’ Beowulf, the problem isn’t so much in the script (though the third act developments may prove a tad too Hollywood for some) as it is in the pixels.

For some reason, director Lawrence chose to forego the use of human actors to play the KV-infected because he wasn’t quite getting what he was looking for in their performances. What that was, I’m not exactly sure: an air of gross artificiality?
The CGI bits are dodgy, and quite frankly, terribly distracting. As a result, you have a film that has some genuinely moving emotional scenes (notably, Neville’s regular midday idylls), but which falls hard and flat when it comes to the sequences that are supposed to be thrilling and tense.
Actually, the only effective thrill sequence comes when Sam inadvertently chases a deer into a dark, apparently abandoned building, and we catch our first glimpses of the infected. The build up, as Neville desperately tries to find the dog without waking the slumbering occupants, is taut, a well-constructed tension that snaps into so many brittle shards when the CGI monsters wake up and give chase.
The things look patently fake, so, knowing that Smith is out there running from and struggling with a bunch of pixels kind of bursts the bubble, you know? (The fact that Dash Mihok—who recently appeared in Pushing Daisies’ “Pigeon” episode—gets third billing as the “Alpha Male,” is truly odd, considering he’s not recognizable beneath the computer-generated, mo-cap sheen, and the performance doesn’t strike me as one that reaches an Andy Serkis-level.)

It’s sad since I Am Legend could have been a legitimate Hollywood portrait of a viral apocalypse, instead of the hobbled, compromised creature that it is.
Anyone looking for white-knuckle, viral apocalypse thrills would do well to look towards the 28 Days/Weeks Later area of zombie cinema. I Am Legend, while certainly better than Lawrence’s previous effort, the lamentable Constantine, may have a beating heart, but it clearly lacks any real, organic teeth to make it a formidable and threatening cinematic construct.*

* Of course, given that I Am Legend has made, at the time of this review’s writing, a staggering US total of $228 million in just 4 weeks of release (that puts it at # 6 on the US Top Ten Films released in 2007, having just edged out The Bourne Ultimatum by a measly million; it’s also raking in the moolah across the globe—as of January 1, it already had a cumulative gross of $126 million, from 25 markets), shows that the film has found an audience, so what do I know?

Parting shot: Reviews of 28 Weeks Later, Beowulf, and Constantine, as well as episodic recaps of Pushing Daisies, can be found in the Archive.

(I Am Legend OS courtesy of wildaboutmovies.com.)

Sunday, December 23, 2007


FROSTBITEN (FROSTBITE)
(Review)

Ukraine, 1944.
The German Army Scandinavian Volunteer Division: SS Panzer Division Wiking.
Separated from their unit. Lost and freezing.

This is how Anders Banke‘s Frostbiten starts, with a promising WWII-set sequence, but that quickly proves to be mere backstory, as we soon flash-forward to the present-day, where single mother Annika (Petra Nielsen) and teen-aged daughter Saga (Grete Havneskold) have just moved to a new town in Northern Sweden, where polar night is all the rage, and Annika has a job at the local hospital.
She’s here because of her interest in genetics, and the pioneering work of one Professor Beckert (Carl-Ake Eriksson). Beckert, you see, was one of the young men we saw in the opening sequence, and he’s at the heart of the matter that will serve as the crux for the events of the film.

Now, due to the tone and execution of that WWII Ukraine sequence, what I wasn’t quite prepared for in the main bulk of Frostbiten, was the humourous streak that stretches down through the rest of its running time.
I’ve talked about the downside of horror-comedy mash-ups before, and sad to say, Frostbiten only gladly bumps into that downside. The funny just really isn’t that funny here, if you know what I mean. (I will, however, cop to getting a kick out of the talking animals. That’s about it, though.)
What’s worse, the film boasts a little too many subplots for its own good, as in the latter half, we cut back and forth between narrative strands and characters to the detriment of the film, and the annoyance of the audience.

Thus, not only does the opening section fail to set the tone for all that follows in its wake, but the sequence of events that lead to the main problem of Frostbiten is annoyingly juvenile. Pile onto that the slipshod journey to the end credits, which is an irritating hopscotch voyage of scenes that aren’t really allowed to breathe and flow naturally into one another, and you have much of what is wrong with Frostbiten.
Then, as if that weren’t bad enough, by the time we do reach the end credits, there are a number of subplots left open and dangling (and I’m not even referring to the happy family in the ambulance nor the cops in trouble bits), so much so that the feeling of dissatisfaction—already considerable to begin with—gets even more magnified.
And while there are perhaps one or two scenes that are effective, and the design for the main vampire is passably interesting, there are bits in here where the use of dodgy CGI makes for less-than-stellar results.

I’m aware that Frostbiten has gotten nods at some of the festivals it’s screened at, but in the end, it really doesn’t have much bite for me.
As I’ve said before of some other horror-comedy mash-ups, the horror half isn’t that bloody or gory and doesn’t offer anything new, and the comedy half isn’t all that funny either.

Parting shot: I rather like the DVD cover art for Frostbite, but again, it does nothing to indicate the horror-comedy mash-up nature of the film. That image just screams straight-forward horror to me.
And the tag line makes you think the whole polar night thing is a central plot element that comes into play more than it actually does.

Parting shot 2: Now if there’s one recent vampire movie that’s worth your time, it’s David Slade’s 30 Days of Night, which, incidentally, utilizes the whole month-long night scenario in a far more effective manner. (See review in Archive.)

(Frostbite DVD cover art courtesy of amazon.com.)

Tuesday, December 11, 2007



D-WAR (DRAGON WARS)
(Review)

For a Korean production that’s clearly aiming for wide international distribution, Shim Hyung-Rae’s D-War (Dragon Wars) is certainly an ambitious undertaking; it’s even got the multiple character OS marketing thing going, as well as the short, snappy title for quick and easy recall.
Sadly, the film itself doesn’t deliver on nearly all of the other, more significant levels that it should.

The biggest, most shamed-faced culprit has to be Shim’s script: to call it “scattershot” would be charitable.
The narrative jumps from scene to scene with neither rhyme nor reason, and there are a host of inexplicable developments and decisions that make D-War a simply terrible viewing experience.
And the front-heavy exposition—which takes up the first 20 minutes or so of the film, in an awkward and annoying flashback within a flashback—serves to stop the narrative cold even before it’s had a chance to rev its engine.
There’s talk of good serpents and bad serpents and a 20-year old maiden who is destined to lay down her life so that good will emerge triumphant. There’re also brave warriors and magickal amulets and reincarnation and wisps of the production design spirit of Peter Jackson’s Lord of the Rings trilogy, rudely summoned and shanghaied for this muddled production.
It’s been awhile since I’ve seen a film like this, whose narrative operates in a complete emotionless vacuum, where all the pretty pixels in the world (more on that later) cannot save a story that so utterly fails to engage the audience, it may just as well be a non-experience.

Even the presence of Robert Forster (Tarantino’s Jackie Brown, Van Sant’s Psycho remake, and briefly, in Lynch’s Mulholland Drive) as Jack, the reincarnation of the elder warrior who fights on the side of good, does nothing to move things into the plus column: Forster’s not really given much to do beyond narrating that 20 minute block at the head of the film, and not very well, I might add. He also morphs in and out of the proceedings on a bizarrely irregular basis.
The other major players, Jason Behr and Flightplan’s Amanda Brooks, don’t exactly light up the screen either.
Behr, who can’t seem to escape the gravity of genre material after making a name for himself on TV’s Roswell (he’s also been in The Grudge remake and Skinwalkers, as well as the upcoming The Tattooist), doesn’t even seem to attempt to infuse his character of Ethan Kendrick with a glimmer of a personality. There’s nothing there to indicate Ethan is even a living, breathing person, much less the reincarnation of the young, valorous warrior who must ultimately sacrifice his love for the sake of the world.
Brooks fares no better with her Sarah, destined to carry within her the force that will be consumed, by either good or evil, thus determining the fate of the entire human race. There’s no struggle here, no raging against the dying of the light, just a young woman going blandly through the motions: Oh, look, a giant serpent. Run.
Meanwhile, other potentially capable actors like Twin Peaks’ Chris Mulkey and Elizabeth Pena (Jacob’s Ladder and Transamerica), are given nothing significant to do during the limited screen time they actually get.

If there is anything remotely resembling a redeeming factor where D-War is concerned, it’s quite possibly in the CGI.
Granted, this is nowhere near the level of a Transformers, and there are a healthy number of shots where the pixels are still showing. Still, for the most part, the effects are passably convincing, and the final climactic showdown between the good and evil serpents is commendable, and is marred only by the fact that it seems to be taking place not on Earth, but in an environment ripped off from Jackson’s Lord of the Rings. One minute, we’re headed towards Mexico, the next, we’re in Mordor.

This may have the pretty pixels, but at heart, D-War is still a D-grade, low-budget monster movie, complete with head-scratching script and dodgy performances.
Sad, since in the wake of Bong Joon-ho‘s Gwoemul (The Host), I was really hoping Korea would give me another monster movie worth stomping up and down and roaring about. In the end though, all I can muster is an exasperated eye roll and a paltry “Pfffft.”

Parting shot: Interestingly enough, Heroes’ James Kyson Lee (soon to be seen in the upcoming English-language remake of Shutter) is part of D-War’s loop group.
Though he is best known for playing Japanese sarariman/sidekick Ando Masahashi on Heroes, Lee is actually Korean, his real name Lee Jae-Hyeok.

Parting shot 2: Reviews of Gwoemul and Skinwalkers can be found in the Archive.

(D-War OS’s courtesy of younggu-art.com.)