Showing posts with label oliver pulumbarit. Show all posts
Showing posts with label oliver pulumbarit. Show all posts

Sunday, August 4, 2024

ALAMAT: ORIGINS
[Addendum 5]

As I've mentioned in the earlier addenda, I relettered the AVATAR issue, and remastered HORUS.
Doing so afforded me the opportunity to see the pages before printing proper.
I did not get the same chance with DHAMPYR.
So I got to see the DHAMPYR section at the same time most everyone else did: when they got their copy of ALAMAT: ORIGINS.

Now, for a bunch of reasons, I have yet to read through the DHAMPYR section page-by-page.
But while I was randomly flipping through ORIGINS, I did note that the page sequence of the DHAMPYR section was... wonky.
So, for those of you who may have been confused with the apparently teleporting/time-travelling characters blinking in and out of scenes, please refer to the page sequences below:

225-234 / 237-238 / 301-302 / 239-298 / 235-236 / 299-300 / 303-306

The DHAMPYR section in ORIGINS runs from page 225 to 306.
We're fine with the initial section (pages 225-234), then we need to jump to pages 237-238, then jump to pages 301-302, then back to page 239, all the way through till page 298, etc, etc.
(Just follow that string of page numbers to read the story in its correct sequence.)

I've made the pertinent parties aware of the wonkiness, and hopefully, these errors will be rectified in any subsequent print runs of ORIGINS.
For now though, if you find yourself scratching your head at the way characters blink in and out of scenes, then please refer to the page numbers string above, which should clarify things nicely.

you can't drink just six,

Dave

Friday, July 26, 2024

 ALAMAT: ORIGINS
[Addendum 2] (1 of 3)

In prepping ALAMAT: ORIGINS, Budjette Tan conducted a trio of Q&A's with me covering AVATAR, HORUS, and DHAMPYR.

Some of the Q&A content made it into the story Intros in ORIGINS.
Most, did not.

So I'll be posting the Q&A's here, uncut, so you can all see what was left on the cutting room floor.

First up: DHAMPYR.

For new readers, what’s your pitch that would get them interested In DHAMPYR?

 

You’re a half-human, half-vampire hybrid, who’s become quite adept at hunting down those blood-sucking freaks.

But you’re really looking for one freak in particular: your father


Family reunions can be such a pain in the neck.

 

Aside from Vampire: The Masquerade, what inspired you to create these characters and that world of vampires?

 

As you’ve noted, Vampire: The Masquerade (and by extension, White Wolf’s World of Darkness RPG universe) was the main inspiration for DHAMPYR.

A key inspirational element here was the Vampire campaign I ran with a group of players that included none other than Carlo Vergara himself. DHAMPYR’s setting (that very particular Goth-drenched San Francisco spectacularly brought to (un)life by Oliver) was also influenced by that Vampire campaign.

 

Beyond that RPG inspiration, I also wanted to write about family dysfunction, and I felt that if I could write something fantastic, where you could actually strip away all the genre markers (the vampire/occult stuff) and still have a functional narrative (a son trying to come to terms with an absentee father and the wreckage of his family caused by that person), then I could possibly have a story worth telling.

 

If you created Dhampyr today in 2024, do you think you would end up with a different set of characters, a different layout for the world?

 

Interesting question.

Two ways to answer that.

 

One: if, for whatever reason, the specific idea for what eventually turned out to be DHAMPYR came to me today, it would then be a period piece, in that, there’s something very particular about the Goth scene in the ‘90’s, when the ‘80’s (and Goth’s “birth” in the late 70’s) were still a recent memory, before the drift of certain elements of the subculture towards the mainstream (see: emo).

 

So I can’t quite see that DHAMPYR narrative set in the present day, without having its, ahem, fangs filed down, certainly from a visual/aesthetic standpoint.

So the story we told in DHAMPYR, characters and all, would still probably be set in that time frame.

 

The other way to answer your question: if a general idea came to me to write about a half-human, half-vampire hybrid in the year 2024, that story would definitely not be the story we told in DHAMPYR, but another beast entirely…

I highly doubt that it would have that Goth aesthetic, either… so, at the very least, the characters wouldn’t look the same…

 

What do you remember from the night the book was launched in Synergy, during Halloween?

 

That sea of PDBs (People Dressed in Black).

So awesome.

:D


So there you go.

After all this time, I am still extremely proud of what Oliver and I were able to achieve with DHAMPYR.
The fact that DHAMPYR was the title that made the Manila Critics Circle establish a Comics Category is still both mind-blowing and humbling for me. Sure, we didn't win, because the Circle has a rule that the voting of the judges needs to be unanimous for a book to be considered a "winner", but that doesn't take anything away from the reality that DHAMPYR was the inaugural title for the Circle's Comics Category.
It broke through the ceiling.
Boom. 

The next Q&A (probably HORUS) should hopefully go live over the weekend?

If you have any questions about DHAMPYR, please feel free to leave them in the Comments section and I'll see what I can do to answer them.

you can't drink just six,

Dave

Thursday, July 25, 2024

ALAMAT: ORIGINS
[Addendum 1]

So I got my compli copies of ALAMAT: ORIGINS (thanx so much to Rome for the coordinating) and wanted to note a few things.

Firstly, that this will hopefully develop into a series of posts centered on ORIGINS and the stories between its covers that I had a hand in writing. Random notes and observations to hopefully put those stories in the bigger context that they're a part of.

Secondly, in Karen's Afterword, she notes a conversation in which an "un-God" is mentioned.
Now, time and memory will do this to you, but I, for one, do not recall this conversation.
Time and memory.
And age.
It happens.

I do want to point out however, that the "un-God" is certainly not my idea at all.
Fans of Grant Morrison's Doom Patrol will recognize the description as that of the Decreator. (Still one of the most chilling things Grant has ever written, that sadly, did not quite make the translation in the TV adaptation.)
So, I dunno... maybe time and memory did the same thing to Karen (three decades ago, man! SMH.), but the "un-God" is not an idea I came up with.
The Decreator... that's all Grant.

Anyhoo.
Hope you picked up (or intend to pick up) ALAMAT: ORIGINS, which chronicles our early efforts at comic book writing.

Hopefully I'll be around here again soon with some more ORIGINS Addenda.

you can't drink just six,

Dave

Saturday, May 24, 2008






AFTERTHOUGHTS (72)
POST-KOLEKTIB THOUGHTS

First off, thanx so much to all the good people who descended upon Kolektib to see the wild menagerie that was us, all the strange and colourful folk the stellar Nida G.R. has gathered under the VPE umbrella.
Also, I should again apologize profusely to Pogz, for the non-meeting.
To one and all, whether you were at Kolektib yesterday or not, I’d be remiss in my pimping duties if I didn’t repeat: the Penumbra horror/dark fantasy novellas Takod, Parman, and Craving, written by yours truly, are available in book stores (as are all the other wondrous tomes put out by Visual Print Enterprises).
Pelicula, meanwhile, is online here. It’s up to Reel Five, Chapter 34, where an important discussion is conducted in a basketball court in Tondo.

And since I’m already here, I’d like to take this opportunity to publicly acknowledge a number of individuals, for stuff above and beyond…
To the following, whose patronage and help have kept the Iguana well-fed and stocked with reviews: Jeb, Carla and Ed, Bianca, Beau, and Reg.
To Nida, for getting Penumbra out there.
To Budj, Carl, and Karen, for all the support (moral and otherwise), over the long years.
To all of you beautiful people, many, many, many thanx.

And to all of you who’ve dropped by to keep the Iguana company, thanx to you as well! She appreciates your visits…

(Takod cover design by Wawi Navarroza; Parman cover art by Oliver Pulumbarit; Craving cover art and jacket design and Pelicula logo by Carl Vergara; Habagat design and pin-up by Ian Sta. Maria.)

Monday, May 19, 2008


AFTERTHOUGHTS (70)
PIMP MY BOOK (8)
PARMAN

The following is an edited excerpt from the Penumbra horror/dark fantasy novella, Parman, written by yours truly, and published by Visual Print Enterprises.

The two friends stare at the figure some ten feet away, man-shaped, to be certain, but powerful, made out of (or perhaps, wrapped in) some white, chitinous substance, all emphasized, stylized musculature, and bony ridges and barbs, features obscured in a helmet or mask of some sort, which displays only the vaguest contours of a face, its eyes glowing an unearthly blue.
The figure stands, menace and intent in his muscled stance, his stillness an implication of strength, of power.

The friends straighten their shoulders, their backs, as if shrugging off their drunkenness.
Suddenly, the ivory figure leaps into the air and strikes, a foot catching one on the chin, sending him to the street. The other foot is blocked though, with a solid forearm; blocked, then grabbed by the ankle.
The man swings the armored attacker down, slamming him, hard, against the pavement. Instantly, the man lunges for the white figure, but he is blindingly quick, and already rolling, and on his feet, ready to face his enemy.

The man pauses, just long enough to flash a cold, guillotine smile, before he steps forward and attacks. What follows is a blur of motion, of attack and counter-attack, strike and block, fist against forearm, foot against shin. And though the man is slashing his fists and flesh to bloody shreds on the thick barbs on his enemy’s forearms, he evinces no pain, intent only on the duel.
Finally, the rhythm is broken, the flat of a palm catching the white-clad figure under the chin, sending him staggering back a few paces. Quickly, the man lashes out with his foot, catching the ivory figure square in the stomach, in the stylized abdominal muscles on his armor.

The blow is hard, knocking the wind out of him, doubling him over. Before he can recover, hands are grabbing his arms, pulling them back, while a knee, forcefully, painfully, digs against the small of his back.
Caught in the brutal hold, trying to recoup his strength, the armored figure looks at the man who stands in front of him, in a fashionable, two-sizes-too-small polo of some shimmering fabric, gloating.
“Hey, Uno,” the man says, flashing that grin.

A fist rams into the armored man’s abdomen, and though the angry, sharp pain makes him want to double over again, he can’t, because of the agony of the hold he’s in.
The man leans in. “We’ll be sure to bring Mangilala your head.”
This is all he’s been waiting for.

His knee slams into the man’s groin, and, just as the man folds up in agony, his helmeted head butts savagely against the top of the man’s head, sending the man sprawling to the street.
Then, in a supreme effort of will and muscular strength, the one called Uno does double over, quickly, pulling the man who holds him off his feet, and up, and over, dropping him heavily on his companion.

Standing over the stunned pair, Uno’s hands flare, a blinding corona of white light outlining them. Even as the companions try to get to their feet, Uno grabs them by their foreheads, and they scream, shrill, high-pitched keenings, the light spreading, blanketing them.
Their skin begins to char then, to peel back in glowing, blistering shreds of ash.
Moments later, their skeletons are visible; their bones, and what lies within.

As Uno releases both skeletons, what look like grey water balloons spill out from their rib cages, falling on the street with liquid plops.
Uno looks down dispassionately (and though his features are obscured, one can tell this by his stance, his body language, and the way the eyes of his mask—if mask is indeed what it is, and not his true face—simmer a cold, sky-distant blue), at the two foot-long grey worms that writhe on the asphalt.

Uno places a booted foot on one of them, and it jerks, its needle teeth trying to snap at Uno, its all-too human face twisted in a malignant grimace, its eyes burning with malice.
“You will fall, warrior,” it says, its voice, the screeching of fingernails across a chalkboard. “You will fall, and we saitans shall feed on your innards.”
Uno applies pressure, and the worm bursts in a noisome flurry of blood and sewage.
He turns to the other one, which seems dazed, in shock, its eyes glazed over in an idiot stare.
Uno’s foot comes down, hard.

If the above tidbit has suitably intrigued you, Parman is available in bookstores. (And if you don’t see it on the shelves, ask for it, please.)
Or, if you’re so inclined, you can drop by Kolektib (Shop 33 in the Cubao Expo) this Saturday, May 24, 2008, and attend “9 in 1: Kolektib Intelidyens,” where I will be among the menagerie of wild writers and artists the good people of Visual Print Enterprises will gather for your awe and amusement.
Parman (and lots of other goodies) will be available there.
It’s from 3pm to 6pm, this Saturday; see Afterthoughts (67) for more details.
Hope to see all you fine folk there!

(Parman cover image by Oliver Pulumbarit.)

Sunday, May 18, 2008



AFTERTHOUGHTS (67)
If you happen to be in the area this coming Saturday, May 24, 2008, you may want to drop by Kolektib (Shop 33 in the Cubao Expo), where Visual Print Enterprises is throwing “9 in 1: Kolektib Intelidyens,” a to-do featuring myself and a whole bunch of other writers whose work has been published under their auspices.
I’ll be there pimping the Penumbra novellas (Takod, Craving, and Parman), Carl Vergara will be there pimping ZsaZsa Zaturnnah, and Budjette Tan and Kajo Baldisimo will be there pimping the Trese compilations. (Check the image above for the full line-up.)
If you like any or all of these curiosities, come on by!
That’s Kolektib at the Cubao Expo, May 24, from 3pm to 6pm. (You can find more details here.)
Hope to see all you fine people there!

(Top image courtesy of Visual Print Enterprises; bottom image features art by Carl Vergara, Oliver Pulumbarit, and Wawi Navarroza.)